Debug Messaging

Right after building the Combat Resolution Dialog box…I re-engineered a variant of this class to assist in collecting/displaying technical messages I’ve inserted within the NAW source code to assist in debugging some of the program logic.  Especially in debugging combat engagement management and future Artificial Intelligence related program logic – I need a convenient way […]

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Adding a Transparent Dialog Box

I’m taking a small diversion, working through a couple items: I upgraded my development PC to Windows 7, and also installed the Release Candidate (RC) of Visual Studio 2010; I’m spending some time testing a couple improvements for possible inclusion in the NAW User Interface. In working with the game interface, two problems have surfaced: […]

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Quick Test of Syntax Highlighter

I’m using this blog entry to test the use of a WordPress plug-in that supports the display our source code…. 1234567891011121314Partial Public Class FullScreen     Inherits UserControl     Public Sub New()         InitializeComponent()     End Sub     Private Sub Button_Click(ByVal sender As Object, ByVal e As RoutedEventArgs)   […]

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